
PhaseShift / 2015
PhaseShift is a time-bending, reality-twisting cinematic virtual reality platformer for the GearVR Headset. Join the good Dr. Hoffman on his multidimensional journeys through both space and time. Explore ancient Mayan ruins, escape hostile alien planets, and discover the secrets of the universe –- or at least survive them.

Award Winning
PhaseShift has won multiple awards including Bronze in the 2015 Mobile VR Game Jam and the SMPTE-HPA Award for Best Use of Creative Virtual Reality Technology in Storytelling. PhaseShift was also a featured demo at the Samsung GearVR Cafe at Oculus Connect 2 in Hollywood California.

My Role
I served as Art Director/Lead Artist along with Samuel Bruno to create all of the art in PhaseShift. The Project took roughly 3 months to create using Unity, Maya, Photoshop and 3DCoat. All of the work was done remotely with a team strewn across the United States and even Europe.




